GalCiv 4 crashes at exactly the same step each time the game is started. Clicking 'next turn' crashes the game immediately
- Playing on the largest map, with as many enemies AIs as possible, graphics are maxed out at 4k, Sound is disabled in the settings.
- I tried uninstalling, purging, and re-installing the game as well as deleting the documents\my games\GalCiv4 folder
- Game seems to be complaining about finding a file that's older than expected, and that's after a re-install or verify (tried both)
- I'm not modifying the game in any way
-- Any ideas? Thanks in advanced
--------[ TLDR VERSION]---------
Debug Message: CSDFModelCore::LoadModelData has detected an SDF file that is an older version of SDF than expected: N:\Epic Games\GCIV\Gfx\Models\Components\Meshes\ConstructionModel_WeaponTexture_A_01.sdf
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
------------------------------------
[PREFS.INI]
[Setup]
ResetPrefs=0
Version=1
[Video]
Fullscreen=1
DisplayResolution=-1 x -1
PerformanceSetting=Custom
Multisample=8X
ScreenOffsetX=0
ScreenOffsetY=0
UISize=Large
GelUIEnabled=1
Brightness=50
Contrast=50
VSync=0
Particles=1
SoftParticles=1
Trails=1
MaxMipMapLevels=0
MaxTextureAtlasResolution=4096x4096
BloomEnabled=1
LowResTextures=0
BattleViewerDebris=1
HooksEnabled=0
ForceAdapterID=0
[Interface]
UISizeAuto=0
UISizeManuallySet=0
InstallLanguage=English
ShowGridZoomedIn=0
ShowGridZoomedOut=0
HideGridOutsideInfluence=0
ZoomToCursor=1
EdgeScrollEnable=0
EdgeScrollSpeed=100
EdgeScrollDelay=500
CameraScrollSpeed=100
ListScrollSpeed=100
ClipCursor=0
ToolTipDelay=0
UseLocalizedData=1
AutoStartBattleViewer=1
ShowDamageTextInBattleViewer=0
DisableInfluenceToolTip=0
NotificationPriority=MediumAndHighPriority
GalaxyViewZoomLevel=50
StrategicIconTransitionDistance=20
StrategicIconZoomCategoryShip=75
StrategicIconZoomCategoryPlanet=75
StrategicIconZoomCategoryDeadPlanet=3
StrategicIconZoomCategoryAsteroid=35
StrategicIconZoomCategoryResource=50
StrategicIconZoomCategoryAnomaly=10
StrategicIconZoomCategoryNebula=25
StrategicIconZoomCategoryRallyPoint=70
StrategicIconZoomCategoryBlackHole=50
NebulaOpacity=100
ShowEpicLoginButton=1
[Audio]
EnableSoundDriver=1
EnableSFX=1
EnableMusic=1
SFXVolume=50
UIVolume=50
MusicVolume=50
SpeakerConfig=UseSystemConfig
[Gameplay]
EnableMods=0
EnableTutorial=1
AutoSave=1
AutoSaveFrequency=5
FastMove=0
FastBattles=0
ShowAllShipDesigns=0
ShowStarbases=0
ShowOverweightShipDesigns=0
AutoFavCreatedShipDesigns=1
SkipIntro=0
CameraSnapBack=0
TiltOnZoom=0
CollectGameplayData=1
ScreenShotFormat=PNG
ShowTurnAsDate=1
ShowStringsOnAlerts=1
[Hidden]
ShowAutoPilotLines=1
EnableToolTips=1
UseColonyProductionWheel=0
FadeNotifications=1
DebugMessageLevelDefault=Default
DebugMessageLevelAI=Default
DebugMessageLevelInitialization=Default
DebugMessageLevelGameStartup=Default
DebugMessageLevelData=Default
DebugMessageLevelEvents=Default
DebugMessageLevelGameCleanup=Default
DebugMessageLevelEndTurn=Default
DebugMessageLevelMovement=Default
DebugMessageLevelPathfinding=Default
DebugMessageLevelTicketing=Default
DebugMessageLevelEngine=Default
DebugMessageLevelGame=Default
DebugMessageLevelBattle=Default
DebugMessageLevelGraphics=Default
DebugMessageLevelGraphicsTextRenderer=Default
DebugMessageLevelGraphicsAnimation=Default
DebugMessageLevelGraphicsDXSAS=Default
DebugMessageLevelSound=Default
DebugMessageLevelBink=Default
DebugMessageLevelMemory=Default
DebugMessageLevelObjectLifeTime=Default
DebugMessageLevelNetwork=Default
DebugMessageLevelSecurity=Default
DebugMessageLevelUI=Default
DebugMessageLevelGraphicsParticles=Default
ForceDisableComputeShaders=0
EnableHeapAsserts=0
DidChangePerformancePreset=0
NeverAskForReview=0
NumTimesAskedForReview=0
DidWarnPageFileDisabled=0
DidWarnNotEnoughVirtualMemory=0
DidWarnBelowMinResolution=0
DidWarnBelowMinColorDepth=0
DidWarnNotEnoughVRAM=0
DidWarnOldDriver=0
DidWarnDirectXAccelerationDisabled=0
EnableHotLoadingScreenData=0
EnableHotLoadingGameData=1
PatchDontShow=0
AllowPartialPathCalculation=1
[ShipDesigner]
ShortShipNames=0
RotationSnap=5
ScaleSnap=1
OffsetSnap=1
[GalaxySettings]
GalaxyStyle=
GalaxySize=
MaxSectorSize=
PlayerStartingSectorSize=
PlayerStartingLocationSetting=
StarFrequency=
PlanetFrequency=
HabitablePlanetFrequency=
ExtremePlanetFrequency=
AsteroidFrequency=
ResourceFrequency=
BlackHoleFrequency=
AnomalyFrequency=
NebulaFrequency=
PrecursorRelicFrequency=
AscensionGateFrequency=
PirateBaseFrequency=
MapConfig=
CustomMap=
CustomMapDirectory=
RandomizeAll=0
[GameSettings]
GameMode=
HumanPlayer=0
DefaultOpponentIntelligence=
NumPlayers=0
QuickStartCustomFaction=
GalaxyDifficulty=
MinorRacesFrequency=
HostileEntitiesFrequency=
EventFrequency=
MegaEventFrequency=
CrisisFrequency=
UnitedPlanetsFrequency=
TechResearchRate=
GamePacing=
RandomizeAll=0
Conquest=-1
Influence=-1
Research=-1
Ascension=-1
Alliance=-1
TurnLimit=-1
Prestige=-1
UnitedPlanets=-1
ScenarioComplete=-1
Agenda=-1
BlindExploration=-1
TechBrokering=-1
TechTrading=-1
AllowSurrender=-1
TransferColoniesOnSurrender=-1
NoFOWInTerritory=-1
[DisallowRandomFaction]
FACTION_TERRAN=0
FACTION_FESTRON=0
FACTION_NAVIGATORS=0
FACTION_MIMOT=0
FACTION_XELOXI=0
FACTION_ARCEAN=0
FACTION_DRENGIN=0
FACTION_ALTARIAN=0
FACTION_YOR=0
FACTION_TORIAN=0
FACTION_MANTI=0
FACTION_KRYNN=0
FACTION_ICONIAN=0
FACTION_DRATH=0
FACTION_IRIDIUM=0
FACTION_ONYX_HIVE=0
FACTION_BARATAK=0
FACTION_RESISTANCE=0
[DEBUG.ERR]
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Current Time UTC: 04-24-2022 06:58
Debug Message: Version 0.92 Beta, Build #6, last updated on: 04-22-2022 21:28
Debug Message: Product Version 28.3.24.1
Debug Message: Epic Build
Debug Message: Working Directory: N:\Epic Games\GCIV
Debug Message: CommandLine: -AUTH_LOGIN=unused -AUTH_PASSWORD=f9b4d1ee3d6e411a82ec4bcb85ed4b0d -AUTH_TYPE=exchangecode -epicapp=e68ae5d92f944ecbbb7d0b166e259941 -epicenv=Prod -EpicPortal -epicusername="screamingiraffe" -epicuserid=ac1e3bc7d7394e7da90c084f6e9f40f2 -epiclocale=en -epicsandboxid=fbab831cc1c94385b4e311f47f6fdc4f
Debug Message: Initializing DLC status. Online: 0
Debug Message: Finished checking for DLC paths
Debug Message: Personal folder located at C:\Users\aaron\Documents
Debug Message: Initializing data directories
Debug Message: Checking if data bins needs to be rebuilt.
Debug Message: Loading options binary
Debug Message: Initialize Prefs
Debug Message: Attempting to login using exchange code
Debug Message: Checking data binaries
Debug Message: EOS SDK Analytics disabled for route [1].
Debug Message: [EOS SDK] Login Complete - User ID: ac1e3bc7d7394e7da90c084f6e9f40f2
Debug Message: Overlay not ready to load <Redacted>, WidgetManager=0, TickThread=0, RenderProcess=0, GraphicsReady=0
Debug Message: Social Overlay: Load not ready. will retry.
Debug Message: [EOS SDK] Connect Login Complete - ProductUserId: 0002240e53a849ae9f544323f1e7755a
Debug Message: Invalid parameter EOS_Achievements_CopyPlayerAchievementByIndexOptions.TargetUserId reason: is not a valid account id
Debug Message: Erro copying achievement status: EOS_Invalid_ProductUserID
Debug Message: Loading core binary
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: InitializeResources.
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 31 ALREADY registered, ID of -245753110 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 31 ALREADY registered, ID of 425319469 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 25 ALREADY registered, ID of -2040482953 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 23 ALREADY registered, ID of 337940263 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 21 ALREADY registered, ID of 228661437 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: Orbitron-Bold.ttf, face index: 0, size 19 ALREADY registered, ID of 433079400 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 21 ALREADY registered, ID of -1678932481 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 21 ALREADY registered, ID of 1038287386 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 31 ALREADY registered, ID of -259799342 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 25 ALREADY registered, ID of -505165488 with same properties will not be registered separately.
Debug Message: RegisDebugMessage: Particle Engine Created.
Debug Message: CreateDeviceAndSwapChain
terFont: Font with file: BaiJamjuree-Medium.ttf, face index: 0, size 25 ALREADY registered, ID of 1938819739 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 23 ALREADY registered, ID of 341833758 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 21 ALREADY registered, ID of -2052128182 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 21 ALREADY registered, ID of 916310503 with same properties will not be registered separately.
Debug Message: RegisterFont: Font with file: BaiJamjuree-SemiBold.ttf, face index: 0, size 23 ALREADY registered, ID of 1086650518 with same properties will not be registered separately.
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating FBX animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapter is 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: NVIDIA GeForce RTX 3080 Ti
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x10de (4318)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x2208 (8712)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 12696158208 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 300 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Selected Adapter Description:
Debug Message: Description: NVIDIA GeForce RTX 3080 Ti
Debug Message: Vender ID: 10de (4318)
Debug Message: Device ID: 2208 (8712)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 4096 x 2160
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS raw and structured buffers
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Creating SDF animation core
Debug Message: FXManager, FXElement size: 736 bytes
Debug Message: Shell initialization complete
Debug Message: Shell Initialized
Debug Message: CGalCivShell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Loading texture atlas 0
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: N:\Epic Games\GCIV\Screens\Atlas\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED N:\Epic Games\GCIV\Screens\Atlas\Atlas.dxatlas
Debug Message: Finished loading texture atlas 0
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 989680
Debug Message: CGalCivShell::RequestInitializationState from: Uninitialized to: Initialized
Debug Message: Creating anchor win
Debug Message: Create popup manager
Debug Message: Initializing Sound
Debug Message: Initializing bink
Debug Message: Initializing bink threads
Debug Message: Initializing bink sound
Debug Message: Initializing bink resources
Debug Message: Initializing bink effect
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAllianceArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAllianceAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ResistanceArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ResistanceAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrenginArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrenginAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: AltarianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: AltarianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IridiumArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IridiumAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: KrynnArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: KrynnAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: YorArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: YorAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IconianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IconianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: XeloxiArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: XeloxiAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MantiArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MantiAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: PirateAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterGuardian
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterDestroyer
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterGunboat
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterFrigate
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterBattleship
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterDreadnought
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MimotArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MimotAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ArceanArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ArceanAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TorianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TorianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: OnyxArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: OnyxAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: BaratakArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: BaratakAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: NavigatorsArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: NavigatorsAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrathArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrathAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: FestronArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: FestronAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: Ship_LoireagClone
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAllianceArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAllianceAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ResistanceArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ResistanceAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrenginArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrenginAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: AltarianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: AltarianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IridiumArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IridiumAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: KrynnArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: KrynnAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: YorArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: YorAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IconianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: IconianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: XeloxiArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: XeloxiAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MantiArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MantiAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: PirateAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterGuardian
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterDestroyer
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterGunboat
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterFrigate
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterBattleship
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: SpaceMonsterDreadnought
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MimotArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: MimotAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ArceanArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: ArceanAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TorianArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TorianAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: OnyxArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: OnyxAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: BaratakArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: BaratakAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: NavigatorsArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: NavigatorsAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrathArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: DrathAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: FestronArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: FestronAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranArmedShuttle
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: TerranAssaultCarrier
Debug Message: FixCustomShipClass: Different stategic icon from ship group for ship class: Ship_LoireagClone
Debug Message: CGalCivShell::RequestInitializationState from: Initialized to: LoadingContinentTextures
Debug Message: Creating initial screens
Debug Message: Create setup screens.
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailA
Debug Message: Creating remaining screens
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailB - All continent per-pixel data is now available
Debug Message: Set mouse
Debug Message: Set update timer
Debug Message: TachyonSystem: Starting initialization
Debug Message: TachyonSystem: Initialization successful
Debug Message: TachyonSystem: Starting encrypted app ticket request
Debug Message: CInitializationListener::OnSetContinentsPerPixelDataTail
Debug Message: CGalCivShell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: TachyonSystem: Starting authentication request
Debug Message: CInitializationGfxListener::OnCreatingContinentsTail
Debug Message: CInitializationListener::OnSetContinentsDataTailA
Debug Message: CInitializationListener::OnSetContinentsDataTailB
Debug Message: CGalCivShell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData
DebugDebug Message: LOADING GAME: C:\Users\aaron\Documents\My Games\GalCiv4\Saves\\Trying to get wealthy.GC4Sav
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: EOPopupBack setting size 0 x 192
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: PlanetImprovementContextList setting size 720 x 0
DebugMessage: PlanetImprovementContextList setting size 720 x 0
DebugMessage: PlanetImprovementContextList setting size 720 x 0
DebugMessage: ResearchListBox setting size 0 x 790
DebugMessage: ResearchListBox setting size 0 x 790
DebugMessage: ResearchListBox setting size 0 x 790
DebugMessage: MWin setting size 392 x 0
DebugMessage: MWin setting size 392 x 0
DebugMessage: TemplateListBoxScrollBarVerticalSBSlider setting size 32 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: TemplateListBoxScrollBarVerticalSBSlider setting size 32 x 0
Debug Message: Building tech tree for node: MasterEngineeringTech
Debug Message: Building tech tree for node: MasterColonizationTech
Debug Message: Building tech tree for node: MasterTech_Warfare
Debug Message: Building tech tree for node: MasterCommunicationsTech
DebugMessage: UnitManagerLeaderActionPopupList setting size 108 x 0
Debug Message: OnMainGameWndInitialize Handled
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
DebugMessage: QuestListBox setting size 644 x 0
Message: TachyonSystem: Successfully retrieved authentication response
Debug Message: TachyonSystem: Starting profile request
Debug Message: Tachyon: Sync Mod Files
Debug Message: TachyonSystem: Successfully retrieved profile response
Debug Message: TachyonSystem: Profile response successful (emailValidated: 0, emailUISuppressed: 0)
Debug Message: TachyonSystem: Successfully retrieved server identity response
Debug Message: TachyonSystem: Server identity response successful (build: 2022-04-22 18:04:25 Developmental, identity: galciv4-api-tachyon.stardock.net, url: galciv4-api-tachyon.stardock.net)
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Response: 0|0|0|0
Debug Message: Popup Manager Update: Unhiding SaveLoadWnd
Debug Message: FinishLoad - IsTurnZeroSaveGame 0
Debug Message: Popup Manager Update: Unhiding LoadingWnd
Debug Message: Loading game C:\Users\aaron\Documents\My Games\GalCiv4\Saves\\Trying to get wealthy.GC4Sav
Debug Message: DLCSystem Begin Loading Data
Enabled DLC:
Debug Message: DLCSystem finished loading data.
Debug Message: CGalaxy::LoadGameObjects: Using object ptr list for lookup table
Debug Message: Save Version: 161 Original BUILD_VERSION_STRING: 0.92 Beta Original BUILD_NUMBER: 6
Debug Message: Save Version: 161 BUILD_VERSION_STRING: 0.92 Beta BUILD_NUMBER: 6
Debug Message: Save Original Platform: Epic
Debug Message: Game Loaded.
Debug Message: TachyonSystem: Attempting to send match report
Debug Message: TachyonSystem: Game GUID: 49CF9141-627D-4C29-9846-EE5162B83359
Debug Message: TachyonSystem: Local PersonaID: B7D14044-18C3-EC11-80F6-005056AB72CD
Debug Message: TachyonSystem: Submitted match report
Debug Message: StartGame 0.000000
Debug Message: Popup Manager Update: Unhiding MainGameWnd
Debug Message: TachyonSystem: Successfully retrieved match report response
Debug Message: TachyonSystem: Successfully sent match report
Debug Message: Send MainMapGfxEventTypeLoadingQueueTail
Debug Message: CSDFModelCore::LoadModelData has detected an SDF file that is an older version of SDF than expected: N:\Epic Games\GCIV\Gfx\Models\Components\Meshes\ConstructionModel_WeaponTexture_A_01.sdf
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: SoundSystem Error: MilesEvent: The command buffer was full. : (null)
Debug Message: OnLoadingQueueTail 12.429504
Debug Message: OnInitializationComplete 0.153119
Debug Message: OnInitialized 0.002989
Debug Message: SetAITrigger
Debug Message: Started Skirmish
Debug Message: Start AI Planning turn 226
Debug Message: End AI planning turn 226
Debug Message: AddBattle: Consuming random value 2787817094 and seeding the battleData.randStream
Debug Message: CBattleSystem::AddBattle ticket 0 attackerID 1069785 (Torian Regime Fleet 1069785) defenderID 1069840 (Space Monsters Fleet 1069840)
Debug Message: CBattleSystem:isplayBattleResults Battle [Seed 2787817094] [Attacking Fleet 1069785] [Defending Fleet 1069840] tick 1529
Debug Message: CBattleSystem::ApplyBattleResults. ticket 0, Attacking Fleet: 1069785, Defending Fleet: 1069840 Victor: Defender Defeated Survivors: 1
Debug Message: CreateModifier: modId 30 lifetime 0 duration 25 modifierObjectID 1069930
Debug Message: Player ID 107 is dead.
Debug Message: CModifier::OnDestroyed modifierObjectID 4204460
Debug Message: CModifier::OnDestroyed modifierObjectID 2117774
Debug Message: CModifier::OnDestroyed modifierObjectID 8408586
Debug Message: Starbase Destroyed. [ID 1064731]
Debug Message: Starbas